Browse Items (14 total)

Advanced Spellcasting (Metamancy) allowing for the connecting of two points in fixed time so as to travel from point A to point B. At each end of the Gateway, the aperture is a base 2 meters in diameter to walk through, with the ability to expand…

Cost @ Creation : 20
Cost @ Development : 40

With this quality, the player character in question can acquire during game play one additional point of edge, thus raising their limit to three (3) during a combat pass.

Where do we begin??? I'm compiling this information as we are finishing up our groups playing of the 30 Nights game information.

HHH games using 6WE mechanics have chosen to change the edge related mechanics with respect to AR and DR in combat (all forms).

AR (Attack Rating) is additional dice reflecting the effectiveness of the attack method or form in question.

DR…

Similar to the "Spellblades" that surfaced during the 5E of Shadowrun, "Mageblades" are the original spell design put forth during the 2E years of Shadowrun originally by this group and posted to the ShadowRN email list during that time…

A Single Subject (Target) version of the Gateway spell with a few special modifications. Unlike the former, Slipstream functions by enveloping the subject and shunting it/them to the destination location. It does this immediately, but the travel to…

Combat Spells
Light Bolt (Jumper, Chain Lightning)
Magic Missiles (yes, an inspired joke)
Pulsefire, Ballistic
Pulsefire, Mana
Pulsefire, Stunner
Spellstrike, A and LOS (Adv Sc/Metamancy)
Torpor (Invae)
Trace Fireball (Adv…

In the HHG games, the training time for Skills and Advancement are differ accordingly.

For Skill Advancement, we use the following mechanic;

Intuition +
Threshold of Karma Cost x 2
Interval of 1 Day

INT + (Karma Cost x 2, 1 Day)

For…

Cost : Special

This quality only exists as a measure of experience that character in question has earned. It may in truth be the reason that dragons, especially Great Dragons, can develop their skills to ... legendary ... levels.

For every…

Shift (Paracritter)
Cost @ Creation : 30 Points
Cost @ Development : 30 Points

Requirements : Character must possess the "Shift" power (Shapeshifters, Drakes, some Vampires, etc).

This allows for the character/critter in question to shift…
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