2
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Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Qualities (Mastery and Other)
Subject
The topic of the resource
Qualities (Mastery and Other)
Description
An account of the resource
Qualities (Mastery and Other)
Creator
An entity primarily responsible for making the resource
J Keith Henry @ Hacker House Global
Source
A related resource from which the described resource is derived
J Keith Henry
Publisher
An entity responsible for making the resource available
J Keith Henry
Contributor
An entity responsible for making contributions to the resource
Will Vary
Rights
Information about rights held in and over the resource
J Keith Henry (original Content), Catalyst Gaming Labs (Shadowrun Source), TOPPS (Shadowrun Source)
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Shift (Paracritter) (Quality)
Subject
The topic of the resource
Shift (Paracritter)
Description
An account of the resource
Shift (Paracritter)
Cost @ Creation : 30 Points
Cost @ Development : 30 Points
Requirements : Character must possess the "Shift" power (Shapeshifters, Drakes, some Vampires, etc).
This allows for the character/critter in question to shift into a specific paranormal critter (Paracritter) such as Barghest, a Gloaming Owl, Hellhound, or even a Dragon (yes, this is possible but pay attention).
When doing so, the individual has the base physical attributes of the paracritter in question with no bonus points to allocate. All mental attributes remain their own as does their Essence, Edge, Magic, etc (obviously not Resonant). Initiative and Initiative Dice are configured in this new form. There is no sustaining modifier when using this quality with their Shift power.
If someone develops a "Shift <Dracoform>" they must realize that they do not gain any of the dracoforms special attributes (adjusted essence or magic for example). They can NOT elect to choose Shift <Greater Dracoform> ... sorry, not going to happen. Anyone with the Shift <Dracoform> ability when using this quality around a real dracoform will be detected by those beings as "Not a Real Dracoform" and will have to deal with all social, and probably combative, issues accordingly.
No Spiritual Being may be taken with the Shift (Paracritter) quality, and this includes most Fae/Faerie beings (any that possess the Fading or Materialization quality). Only tangible, primarily physical, beings may be developed with this quality. Under no circumstances may a being with "Resonance" be developed with this Quality.
Shift requires a Major Action (A).
Creator
An entity primarily responsible for making the resource
J Keith Henry
Source
A related resource from which the described resource is derived
Hacker House Global
Publisher
An entity responsible for making the resource available
J Keith Henry @ Hacker House Global
Contributor
An entity responsible for making contributions to the resource
J Keith Henry
Rights
Information about rights held in and over the resource
J Keith Henry (Original Content)
Catalyst Game Labs (Shadowrun Source Material)
-
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Qualities (Mastery and Other)
Subject
The topic of the resource
Qualities (Mastery and Other)
Description
An account of the resource
Qualities (Mastery and Other)
Creator
An entity primarily responsible for making the resource
J Keith Henry @ Hacker House Global
Source
A related resource from which the described resource is derived
J Keith Henry
Publisher
An entity responsible for making the resource available
J Keith Henry
Contributor
An entity responsible for making contributions to the resource
Will Vary
Rights
Information about rights held in and over the resource
J Keith Henry (original Content), Catalyst Gaming Labs (Shadowrun Source), TOPPS (Shadowrun Source)
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Legendary (Quality)
Subject
The topic of the resource
Legendary (Quality)
Description
An account of the resource
Cost : Special
This quality only exists as a measure of experience that character in question has earned. It may in truth be the reason that dragons, especially Great Dragons, can develop their skills to ... legendary ... levels.
For every 1000 full karma the character has earned, the cap/limit they may develop their skills to, is lifted. It does not give any bonus points to the skill(s), merely allowing for that individual to do so beyond the normal limits (9 for most in 6E).
Creator
An entity primarily responsible for making the resource
J Keith Henry
Source
A related resource from which the described resource is derived
J Keith Henry
Publisher
An entity responsible for making the resource available
J Keith Henry @ Hacker House Global
Contributor
An entity responsible for making contributions to the resource
J Keith Henry
Rights
Information about rights held in and over the resource
J Keith Henry (Original Content)
Catalyst Game Labs (Shadowrun Source Material)
-
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
House Rules
Subject
The topic of the resource
House Rules as adopted by the HHH/HHG games.
Description
An account of the resource
House Rules as adopted by the HHH/HHG games. These rules occasionally are updated, and as such check the citation dates for last moment with items are updated.
Creator
An entity primarily responsible for making the resource
J. Keith Henry
Source
A related resource from which the described resource is derived
Hoosier Hacker House
Publisher
An entity responsible for making the resource available
J. Keith Henry
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Training Time (Skills)
Subject
The topic of the resource
Training Time (Skills)
Description
An account of the resource
In the HHG games, the training time for Skills and Advancement are differ accordingly.
For Skill Advancement, we use the following mechanic;
Intuition + <Current Skill>
Threshold of Karma Cost x 2
Interval of 1 Day
INT + <CS> (Karma Cost x 2, 1 Day)
For Initiation, Emersion, Evolution, we use the following mechanic;
Intuition + Magic (Initiation), + Resonance (Emersion), + Depth (Evolution)
Threshold of Karma Cost x 2
Interval of 1 Day
Creator
An entity primarily responsible for making the resource
J Keith Henry
Source
A related resource from which the described resource is derived
J Keith Henry
Publisher
An entity responsible for making the resource available
J Keith Henry @ Hacker House Global
Rights
Information about rights held in and over the resource
J Keith Henry (Original Content)
Catalyst Game Labs (Shadowrun Source Material)
-
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Qualities (Mastery and Other)
Subject
The topic of the resource
Qualities (Mastery and Other)
Description
An account of the resource
Qualities (Mastery and Other)
Creator
An entity primarily responsible for making the resource
J Keith Henry @ Hacker House Global
Source
A related resource from which the described resource is derived
J Keith Henry
Publisher
An entity responsible for making the resource available
J Keith Henry
Contributor
An entity responsible for making contributions to the resource
Will Vary
Rights
Information about rights held in and over the resource
J Keith Henry (original Content), Catalyst Gaming Labs (Shadowrun Source), TOPPS (Shadowrun Source)
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Power Player (Quality)
Subject
The topic of the resource
How to increase your Edge usage cap.
Description
An account of the resource
Cost @ Creation : 20
Cost @ Development : 40
With this quality, the player character in question can acquire during game play one additional point of edge, thus raising their limit to three (3) during a combat pass.
Creator
An entity primarily responsible for making the resource
J. Keith Henry
Source
A related resource from which the described resource is derived
Hacker House Global
Publisher
An entity responsible for making the resource available
J. Keith Henry @ Hacker House Global
Rights
Information about rights held in and over the resource
J. Keith Henry (original content)
Catalyst Game Labs (Shadowrun Source Material)